programming technical artist

Renewed Rumblings

It has been a while, so what happened? Well, things were going smoothly in February last year, and then, a seemingly unending supply of new projects hit.

From a single 3D project at a time (Planet Sheen, or Fanboy and ChumChum) Bardel exploded to doing more and more simultaneous productions, Teenage Mutant Ninja Turtles, Monsters Vs. Aliens, LeapFrog, The Prophet and a large number more on the horizon or in the works. Needless to say, all of this hitting at the same time (plus getting married this year and discovering Coursera online classes) has turned things into a whirlwind of time spent doing many other things besides blogging.

But, it is never too late to get back in the swing of things. I have discovered a lot of new things in my blogging hiatus, mainly a love for Machine Learning (especially Neural Networks), and how they can be applied to some very interesting data analysis or image processing and computer vision, and will be the target of a few upcoming posts.

Along the way, I was also getting involved in CUDA and some of the interesting GPU problems available which I think are worthy of a few posts, especially if I can get something interesting happening.

Not that things have really calmed down, but I have missed writing about new and exciting things, and have a few more technologies to test and work through… Like everything, you learn to adapt or get left behind.

Until next time, I remain….
Michael Hubbard

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