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Code of the Day: Puppet Master

Puppet Master 1.7.0 script by blackholestudios: http://www.creativecrash.com/maya/downloads/scripts-plugins/character/c/puppet-master–2 Puppet Master 1.7.0 is a biped rig creator which uses locators to map out the joints.

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code of the day cotd

Code of the Day: AutoSave

AutoSave 1.0.4 script by NicoMaya: http://www.creativecrash.com/maya/downloads/scripts-plugins/interface-display/c/auto-save AutoSave 1.0.4 is an option for enabling a scriptJob to fire on “selection change” or “recent command change” and options for how many hours, minutes and seconds to perform and autosave.

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code of the day cotd

Code of the Day: Tree Generator

Tree Generator 1.4 script by nitisara: http://www.creativecrash.com/maya/downloads/scripts-plugins/modeling/misc/c/tree-generator Tree Generator is a nice option for random generation of NURBS trees. There are quite a number of options to create the trunk, roots, branch and adding leaves from a Maya.

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code of the day cotd

Code of the Day: AKS_SpiralGen

AKS_SpiralGen 4.1.0 script by Kilik: http://www.creativecrash.com/maya/downloads/scripts-plugins/modeling/misc/c/aks_spiralgen–2 AKS_SpiralGen is a tool that creates a spiral, either by creating a cylindrical spiral from the UI or optionally taking a NURBS surface and creates a coiling spiral around the surface.

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code of the day cotd

Code of the Day: Crack Me

Crack Me 1.7.5 script by Chase Cooper: http://www.creativecrash.com/maya/downloads/scripts-plugins/character/c/crack-me Crack Me is a tool is for cutting polygon objects with a plane, by performing a boolean operation with the plane and giving options for the number of divisions. This tool is a quick way of cutting objects in half. The plane has to go all the […]

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code of the day cotd

Code of the Day: Final Toon Shader

Final Toon Shader 3.6 script by nitisara: http://www.creativecrash.com/maya/downloads/scripts-plugins/c/final-toon-shader Also called MakeToon this script creates an interface to creating a custom toon material node with additional attributes for any later adjustments.

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code of the day cotd

Code of the Day: Skinny

Skinny 3.9.0 script by asod: http://www.creativecrash.com/maya/downloads/scripts-plugins/modeling/c/skinny Skinny is a tool that has a couple quick menus for quickly painting paints on a rigged character (or object). The tool allows grouping of objects into sets to allow them to be painted individually, as well as a number of tools for selecting or organizing mirroring, rotating joints […]

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code of the day cotd

Code of the Day: XTools

XTools 4.1.1 by andrewosiow: https://www.creativecrash.com/maya/downloads/scripts-plugins/polygon/c/x-tools–5 This tool creates an interface of tools of having a number of tools in one area. The buttons overload 20 of the standard interface, and each button has a popup menu that are similar to the tool. This puts a lot of functionality in one place.

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code of the day cotd

Code of the Day: BatchRename

Creative crash site again today with the BatchRename script by Shepherd: https://www.creativecrash.com/maya/downloads/scripts-plugins/c/batchrename This script allows files to be renamed based on prefix, base name, base number and format. It selects all the files in the directory and renames them based on the order returned from os.listdir()

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code of the day cotd

Code of the Day: PoseLib

Creative crash site again today with the PoseLib script by seith: https://www.creativecrash.com/maya/downloads/scripts-plugins/c/poselib This script allows keyable attributes to be saved to an XML file and reapplied to the object (or different objects with the same named attributes). The script offers quite a number of options for the creation and management of the pose.