I thought I would share a simple class template for XNA classes that are not Game Components (for classes that do not require an update etc.). If you copy the code below to a new (empty class called Class1.cs) and then go to File->Export Template (choose Item Template in the wizard) and the class you copied the template info to. After restarting Visual Studio you can now use the template ( Add->New Item-> My Templates).
//----------------------------------------------------------------------- // Copyright (c) "$safeitemname$". All rights reserved. // $guid1$ // $username$$time$ // // $safeitemname$ : // //----------------------------------------------------------------------- using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Net; using Microsoft.Xna.Framework.Storage; namespace XNAGame { class Class1 { } }
The above “code” is free and can be modified, updated and used without consent.
Bye for now,
Michael Hubbard
https://michaelhubbard.ca