In the new game trailer for Soul Calibur 5 http://www.gametrailers.com/video/character-creation-trailer/723519 they show the awesome character customization ability. This is quite well done, and while not exactly the same as something like Spore, where appendages and weight changes, it is nevertheless still quite impressive.
Author: michael
Book Review: More Effective C++
A blast from the past More Effective C++ by Scott Meyers is not just another C++ book, but touches on a number of features and concepts that should be talked about far more than you get from most C++ books. Some of the topics include: smart pointers, lazy evaluation, preventing resource leaks in constructors, preventing […]
I decided to look into some more books on cross-platform work to see what more professionals were doing in this field. The book Cross-Platform Development in C++:Building Mac OS X, Linx and Windows Applications by Syd Logan, describes some of the techniques used in creating the Mozilla/Netscape browser to multiple platforms, and the challenges involved […]
Coffee Break Hero 14 Day Sprint.
This is cool, a complete RPG in 14 days, with 24 hour live streaming a day, to raise money for Child’s Play Charity: http://www.bigblockgames.com/games/coffeehero/challenge/
There are not a lot of books on portable code, but Write Portable Code: An Introduction to Developing Software for Multiple Platforms by Brian Hook does a good job handling many of the topics.
Often indie developers get caught up in following the “big boys” and trying to do as they do. With a large company, there is a lot of focus on releasing on multiple platforms, in multiple languages, on their first release, and to create a big splash. My advice is: don’t do it.
It is over! I thought I would add some closing thoughts.
So, I went to the exhibition and some of the galleries and ballrooms today. Losts of neat stuff. If I was to sum it all up, it would be Motion Capture, 3D printers, Autodesk, Maya and NVIDIA. Those seemed to be the major players, although not surprising since they are also some of the more […]
Siggraph is in Vancouver. It is pretty neat to be hosting the 3D animation festival, and there are lots of people excited to go. Some of the Animation Film Festival is today.
Godel, Escher, Bach: An Eternal Golden Braid by Douglas Hofstadter, is not really a programming book, but is a worthwhile book for those interested in math, logic, intelligence, patterns and recursion. The book is one worthy of reflecting on, and is thick with examples and clever insights, thought provoking questions and enough content and puzzles […]